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  • Will we soon be able to control machines with simple gestures ?

    Will we soon be able to control machines with simple gestures ?

    The “Silense” European project launched in May 2017 is aimed at redefining the way we interact with machines. By using ultrasound technology similar to sonar, the researchers and industrialists participating in this collaboration have chosen to focus on 3D motion sensing technology. This technology could allow us to control our smartphone or house with simple gestures, without any physical contact with a tactile surface.

    Lower the volume on your TV from your couch just by lowering your hand. Close the blinds in your bedroom by simply squeezing your fingers together. Show your car’s GPS the right direction to take by lifting your thumb. It may sound like scenes from a science fiction movie. Yet these scenarios are part of the real-life objectives of the European H2020 project called “Silense”, which stands for (Ultra)Sound Interfaces and Low Energy iNtegrated SEnsors. For a three-year period, this project will bring together 42 academic and industrial partners from eight countries throughout the continent. This consortium—which is particularly large, even for a H2020 project—will work from 2017 to 2020 to develop new human-machine interfaces based on ultrasound.

    “What we want to do is replace tactile commands by commands the users can make from a distance, by moving their hands, arms or body,” explains Marius Preda, a researcher with Télécom SudParis, one of the project’s partners. To accomplish this, scientists will develop technology that is similar to sonar. An audio source will emit an inaudible sound that fills the air. When the sound wave hits an obstacle, it bounces back and returns to the source. Receivers placed at the same level as the transmitter record the wave travel times and determine the distance between the source and the obstacle. A 3D map of the environment can therefore be created. “It’s the same principle as an ultrasound,” the researcher explains.

    In the case of the Silense project, the source will be made up of several transmitters, and there will be many more receivers than for a sonar. The goal is to improve the perception of the obstacles, thus improving the resolution of the 3D image that is produced. This should make it possible to detect smaller variations in shape, and therefore gestures that are more complex than those that are currently possible. “Today we can see if a hand is open or closed, but we cannot distinguish a finger that is up or two fingers that are up and squeezed together”, Marius Preda explains.

    Télécom SudParis is leading the project’s software aspect. Its researchers’ mission is to develop image processing algorithms to recognize the gestures users make. By using neural networks to create deep learning, the scientists want to create a dictionary of distinctly different gestures. They will need to be recognizable by the ultrasound sensors regardless of the hand or arm’s position in relation to the sensor.

    This is no easy task: the first step is to study differentiating gestures; the ones that cannot confuse the algorithms. The next steps involve reducing noise to improve the detection of shapes, sometimes in a way that is specific to the type of use—a sensor in the wall of a house will not have the same shortcomings as one in a car door. Finally, the researchers will also have to take the uniqueness of each user into account. Two different people will not make a specific sign the same way nor at the same speed.

    “Our primary challenge is to develop software that can detect the beginning and end of a movement for any user,” explains Marius Preda, while emphasizing how difficult this task is, considering the fluid nature of human gestures: “We do not announce when are going to start or end a gesture. We must therefore succeed in perfectly segmenting the user’s actions into a chain of gestures.”

    Moving towards the human-machine interaction of tomorrow

    To meet this challenge, researchers at Télécom SudParis are working very closely with the partners in charge of the hardware aspect. Over the course of the project’s three-year period, the consortium hopes to develop new, smaller generations of sensors. This would make it possible to increase the number of transmitters and receivers on a given surface area, therefore improving the image resolution. This innovation, combined with new image processing algorithms, should significantly increase the catalogue of shapes recognized by ultrasound.

    The Silense project is being followed very closely by car and connected object manufacturers. A human-machine interface that uses ultrasound features several advantages. In comparison to the current standard interface—touch—it improves vehicle safety by decreasing the attention required to push a button or tactile screen. In the case of smartphones or smart houses, this will mean greater convenience for consumers.

    The ultrasound interface that is proposed here must also be compared with its main competitor: interaction through visual recognition—Kinect cameras, for example. According to Marius Preda, the use of ultrasound removes the lighting problems encountered with video in situations of overexposure (bright light in a car, for example) or underexposure (inside a house at night). In addition, the shape segmentation, for example for hands, is easier using 3D acoustic imaging. “If your hand is the same color as the wall behind you, it will be difficult for the camera to recognize your gesture,” the researcher explains.

    Silense therefore has high hopes of creating a new way to interact with machines in our daily lives. By the end of the project, the consortium hopes to establish three demonstrators: one for a smart house, one integrated into a car, and one in a screen like that of a smartphone. If these first proof-of-concept studies prove conclusive, don’t be surprised to see drivers making big gestures in their cars someday!

  • Key facts

    Telecom SudParis in a glance

    • Over 1100 students
    • 56 different nationalities on campus
    • 52% international students
    • 103 professor-researchers
    • More than 300 partner companies

    Member of Institut Mines-Telecom

    • Number-one group of engineering graduate schools in France
    • A well-etablished institution under the authority of the French Ministry for the Economy, Industry and Digital Affairs
    • More than 13 000 students
    • 1400 teachers
    • 1725 doctoral candidates
    • Over 4 000 degrees issued every year, including 2 500 engineering degrees

    Research

    • 108 PhD students
    • 1 in-house research unit operated in conjunction with the CNRS
    • Part of the Telecom and Digital Society Carnot Institute network

    Campus

    • 5 ha
    • 380 rooms and 477 studios
    • A restaurant
    • A multimedia library
    • A unique sports complex for your favorite activities: a 1000 m2 gymnasium for indoor sports, 3 tennis courts, a basketball court, a beach volleyball, a golf driving range, a fitness and cardio center

     

  • Viruses and malware: are we protecting ourselves adequately?

    Viruses and malware: are we protecting ourselves adequately?

    Viruses and malware: are we protecting ourselves adequately?

    Hervé Debar, Head of the Telecommunications Networks and Services department at Télécom SudParis

    Cybersecurity incidents are increasingly gaining public attention. They are frequently mentioned in the media and discussed by specialists, such as Guillame Poupard, Director General of the French Information Security Agency. This attests to the fact that these digital incidents have an increasingly significant impact on our daily lives. Questions therefore arise about how we are protecting our digital activities, and if this protection is adequate.  The publicity surrounding security incidents may, at first glance, lead us to believe that we are not doing enough.

    A look at the current situation

    Let us first take a look at the progression of software vulnerabilities since 2001, as illustrated by the National Vulnerability Database (NVD), the reference site of the American National Institute of Standards and Technology (NIST).

    graph viruses and malware

     

     

     

     

     

    Upon an analysis of the distribution of vulnerabilities to computer-related attacks, as published by the American National Institute of Standards and Technology (NIST) in visualizations on the National Vulnerability Database, we observe that since 2005, there has not been a significant increase in the number of vulnerabilities published each year. The distribution of risk levels (high, medium, low) has also remained relatively steady. Nevertheless, it is possible that the situation may be different in 2017, since, just halfway through the year, we have already reached publication levels similar to those of 2012.

    It should be noted, however, that the growing number of vulnerabilities published in comparison to before 2005 is also partially due to a greater exposure of systems and software to attempts to compromise and external audits. For example, Google has implemented Google Project Zero, which specifically searches for vulnerabilities in programs and makes them public. It is therefore natural that more discoveries are made.

    There is also an increasing number of objects, the much-discussed Internet of Things, which use embedded software, and therefore present vulnerabilities. The recent example of the “Mirai” network demonstrates the vulnerability of these environments which account for a growing portion of our digital activities. Therefore, the rise in the number of vulnerabilities published simply represents the increase in our digital activities.

    Read more

     

     

     

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